{"heroes":[{"_updatedAt":"2024-03-30T05:04:42Z","banRate":1.99,"banner":{"_type":"image","asset":{"_ref":"image-1bf376c7e37a710051f34ffe2cd4c22f4a504b0a-1920x1080-png","_type":"reference"}},"earlyPower":5,"heroGrade":46.049166666666665,"heroLearningCurve":"easy","heroRoles":[{"description":[{"_key":"257cff73120e","_type":"block","children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"_key":"be152cef50411","_type":"span","marks":["strong"],"text":"Support"},{"_key":"be152cef50412","_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. "},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_key":"be152cef50414","_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed."}],"markDefs":[],"style":"normal"},{"_key":"577b2f8cd646","_type":"block","children":[{"_key":"2cb1730fcbbc0","_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"name":"Support","slug":{"_type":"slug","current":"/heroes/roles/support"}},{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}}],"heroScaling":"normal","heroSpecialties":[{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}},{"description":[{"_key":"d3a7128e1ad5","_type":"block","children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"markDefs":[],"style":"normal"},{"_key":"94017999a1e3","_type":"block","children":[{"_key":"9518aeee33c90","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Guard","slug":{"_type":"slug","current":"/heroes/specialties/guard"}},{"description":[{"_key":"ffc24fed41bf","_type":"block","children":[{"_key":"ca432316d9730","_type":"span","marks":["strong"],"text":"Regen"},{"_key":"ca432316d9731","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves."}],"markDefs":[],"style":"normal"}],"name":"Regen","slug":{"_type":"slug","current":"/heroes/specialties/regen"}},{"description":[{"_key":"7914f42690db","_type":"block","children":[{"_key":"d405e1d327db0","_type":"span","marks":["strong"],"text":"Support"},{"_key":"d405e1d327db1","_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team ."}],"markDefs":[],"style":"normal"},{"_key":"67913c753fe5","_type":"block","children":[{"_key":"719045d0bc8c0","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Support","slug":{"_type":"slug","current":"/heroes/specialties/support"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}}],"id":"02f8e4f6-bd28-426f-ba12-a081b77e128b","image":{"_type":"image","asset":{"_ref":"image-07e6b12f3e7b33d2ba49f3d1ccfb2ac4dea9cfbb-100x100-webp","_type":"reference"}},"latePower":8,"midPower":6,"name":"Floryn","notes":"Estes and Rafaela, two heroes who specialize in healing, would have a rough time beating Floryn. She has a lot to offer in terms of support numbers for the allies, but she also has the ability to score kills. Her Ultimate is simply amazing, and MLBB players would undoubtedly be thrilled by it.","patchNote":null,"pickRate":0.51,"slug":{"_type":"slug","current":"floryn/best-builds-guide"},"winRate":55.03},{"_updatedAt":"2024-03-30T05:04:42Z","banRate":0.25,"banner":{"_type":"image","asset":{"_ref":"image-b038135072eb07c50866a5b400f87143ce222911-500x281-jpg","_type":"reference"}},"earlyPower":5,"heroGrade":45.51416666666667,"heroLearningCurve":"easy","heroRoles":[{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}}],"heroScaling":"early","heroSpecialties":[{"description":[{"_key":"3a360e47a303","_type":"block","children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"markDefs":[],"style":"normal"},{"_key":"6e7b727eb095","_type":"block","children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"}},{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}},{"description":[{"_key":"a576647f698f","_type":"block","children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"markDefs":[],"style":"normal"},{"_key":"c9e7ed15c70e","_type":"block","children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"}}],"id":"4988015e-bb89-45ee-bbe2-5628c7df0b16","image":{"_type":"image","asset":{"_ref":"image-afd47d2779504da7a164ecdebb4da54c78529c1a-177x250-webp","_type":"reference"}},"latePower":8,"midPower":6,"name":"Odette","notes":"It's vital to play Odette's save before obtaining Concentrated Energy because she is a particularly vulnerable hero. Since her bouncing passive hurt foes quite a bit even in the early game, she may quickly clear waves with her initial skill and then assist allies to the jungle or steal buffs.","patchNote":{"heroAdjustments":[{"adjustment":"BUFF","description":null}],"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"}},"pickRate":0.79,"slug":{"_type":"slug","current":"odette/best-builds-guide"},"winRate":54.35},{"_updatedAt":"2024-03-30T05:04:42Z","banRate":0.3,"banner":{"_type":"image","asset":{"_ref":"image-fc945d0febb13ed6d2310730d1c51903a1f0a760-500x282-jpg","_type":"reference"}},"earlyPower":2,"heroGrade":38.597500000000004,"heroLearningCurve":"hard","heroRoles":[{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}},{"description":[{"_key":"aa6482db478e","_type":"block","children":[{"_key":"a9eccdb8c54c0","_type":"span","marks":["strong"],"text":"Tanks"},{"_key":"a9eccdb8c54c1","_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many "},{"_key":"a9eccdb8c54c2","_type":"span","marks":["strong"],"text":"tanks"},{"_key":"a9eccdb8c54c3","_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \""},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_key":"a9eccdb8c54c5","_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, "},{"_key":"a9eccdb8c54c6","_type":"span","marks":["strong"],"text":"tanks"},{"_key":"a9eccdb8c54c7","_type":"span","marks":[],"text":" are laning on the bottom tower. "},{"_key":"a9eccdb8c54c8","_type":"span","marks":["strong"],"text":"Tank"},{"_key":"a9eccdb8c54c9","_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a "},{"_key":"a9eccdb8c54c10","_type":"span","marks":["strong"],"text":"tank"},{"_key":"a9eccdb8c54c11","_type":"span","marks":[],"text":" could be the strongest hero in the game."}],"markDefs":[],"style":"normal"},{"_key":"e047869870b0","_type":"block","children":[{"_key":"57d18f0e8ca50","_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:"}],"markDefs":[],"style":"normal"},{"_key":"90173b466ced","_type":"block","children":[{"_key":"3e0fb9cc29e80","_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor."}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"d01b5635098a","_type":"block","children":[{"_key":"fffb374124dd0","_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt."}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"cbeeb76df0f9","_type":"block","children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"3847b816aa9f","_type":"block","children":[{"_key":"742039f23e0a0","_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage."}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"38a585007b46","_type":"block","children":[{"_key":"acc0dbe7f8510","_type":"span","marks":[],"text":""}],"markDefs":[],"style":"h3"}],"image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"name":"Tank","slug":{"_type":"slug","current":"/heroes/roles/tank"}}],"heroScaling":"late","heroSpecialties":[{"description":[{"_key":"63c3d226b1a6","_type":"block","children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"_key":"b77c9b6c8f001","_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become "},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_key":"b77c9b6c8f007","_type":"span","marks":[],"text":" instead."}],"markDefs":[],"style":"normal"},{"_key":"812b65134029","_type":"block","children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"}},{"description":[{"_key":"ffc24fed41bf","_type":"block","children":[{"_key":"ca432316d9730","_type":"span","marks":["strong"],"text":"Regen"},{"_key":"ca432316d9731","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves."}],"markDefs":[],"style":"normal"}],"name":"Regen","slug":{"_type":"slug","current":"/heroes/specialties/regen"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}}],"id":"4ea74068-af4e-4830-9c11-d3ded87d7d54","image":{"_type":"image","asset":{"_ref":"image-37cc2e0117f4536b6c72b5b6dd7de6434693c643-177x250-webp","_type":"reference"}},"latePower":8,"midPower":5,"name":"Alice","notes":"Alice is an extremely strong mage that possesses skill sets that give her a high rate of HP regeneration and durability. To get the most out of any hero, a player must have a solid grasp of the map.","patchNote":null,"pickRate":0.21,"slug":{"_type":"slug","current":"alice/best-builds-guide"},"winRate":53.88},{"_updatedAt":"2024-03-30T05:04:42Z","banRate":71.32,"banner":{"_type":"image","asset":{"_ref":"image-584ea1acba7d74b437de93914927eb18158024b7-1600x900-png","_type":"reference"}},"earlyPower":7,"heroGrade":69.70583333333333,"heroLearningCurve":"insane","heroRoles":[{"description":[{"_key":"b2f7bcc88da6","_type":"block","children":[{"_key":"f487884badad0","_type":"span","marks":[],"text":"An "},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_key":"f487884badad2","_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, "},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"_key":"f487884badad4","_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, "},{"_key":"f487884badad5","_type":"span","marks":["strong"],"text":"assassins"},{"_key":"f487884badad6","_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. "},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"_key":"f487884badad8","_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing."}],"markDefs":[],"style":"normal"},{"_key":"1614d9a0ae86","_type":"block","children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"markDefs":[],"style":"normal"},{"_key":"cee2033eeb8e","_type":"block","children":[{"_key":"ee5c14389e430","_type":"span","marks":[],"text":"The typical assets that they may have include:"}],"markDefs":[],"style":"normal"},{"_key":"aad324a78047","_type":"block","children":[{"_key":"e8b887daecc20","_type":"span","marks":[],"text":"Being nimble, low HP"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"7b146520dc1b","_type":"block","children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"0eac479f8b67","_type":"block","children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"name":"Assassin","slug":{"_type":"slug","current":"/heroes/roles/assassin"}},{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}}],"heroScaling":"normal","heroSpecialties":[{"description":[{"_key":"63c3d226b1a6","_type":"block","children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"_key":"b77c9b6c8f001","_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become "},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_key":"b77c9b6c8f007","_type":"span","marks":[],"text":" instead."}],"markDefs":[],"style":"normal"},{"_key":"812b65134029","_type":"block","children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}},{"description":[{"_key":"ff0e17159f54","_type":"block","children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"markDefs":[],"style":"normal"},{"_key":"7214ee81148a","_type":"block","children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"}},{"description":[{"_key":"be1fa477110a","_type":"block","children":[{"_key":"40aef77aa32b0","_type":"span","marks":["strong"],"text":"Initiator"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"markDefs":[],"style":"normal"},{"_key":"3b7b25bfae31","_type":"block","children":[{"_key":"f49de7a31f290","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"}}],"id":"30943de0-cd99-4285-9f10-3613637d8005","image":{"_type":"image","asset":{"_ref":"image-66c350a7797e5670929b61178e54ba3991691253-500x499-png","_type":"reference"}},"latePower":8,"midPower":8,"name":"Joy","notes":null,"patchNote":null,"pickRate":0.89,"slug":{"_type":"slug","current":"joy/best-builds-guide"},"winRate":53.28},{"_updatedAt":"2024-03-30T05:04:42Z","banRate":4.63,"banner":{"_type":"image","asset":{"_ref":"image-cc7ac7d0c6f9e54443929bc9bf04a32102fc9c11-500x300-jpg","_type":"reference"}},"earlyPower":7,"heroGrade":56.311666666666675,"heroLearningCurve":"hard","heroRoles":[{"description":[{"_key":"257cff73120e","_type":"block","children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"_key":"be152cef50411","_type":"span","marks":["strong"],"text":"Support"},{"_key":"be152cef50412","_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. "},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_key":"be152cef50414","_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed."}],"markDefs":[],"style":"normal"},{"_key":"577b2f8cd646","_type":"block","children":[{"_key":"2cb1730fcbbc0","_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"name":"Support","slug":{"_type":"slug","current":"/heroes/roles/support"}},{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}}],"heroScaling":"normal","heroSpecialties":[{"description":[{"_key":"d3a7128e1ad5","_type":"block","children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"markDefs":[],"style":"normal"},{"_key":"94017999a1e3","_type":"block","children":[{"_key":"9518aeee33c90","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Guard","slug":{"_type":"slug","current":"/heroes/specialties/guard"}},{"description":[{"_key":"63c3d226b1a6","_type":"block","children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"_key":"b77c9b6c8f001","_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become "},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_key":"b77c9b6c8f007","_type":"span","marks":[],"text":" instead."}],"markDefs":[],"style":"normal"},{"_key":"812b65134029","_type":"block","children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}},{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}},{"description":[{"_key":"7914f42690db","_type":"block","children":[{"_key":"d405e1d327db0","_type":"span","marks":["strong"],"text":"Support"},{"_key":"d405e1d327db1","_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team ."}],"markDefs":[],"style":"normal"},{"_key":"67913c753fe5","_type":"block","children":[{"_key":"719045d0bc8c0","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Support","slug":{"_type":"slug","current":"/heroes/specialties/support"}}],"id":"4fc1cf47-29d2-4695-8bed-85493d6de0f3","image":{"_type":"image","asset":{"_ref":"image-b688e9526af3ce2241301d4f12b85eae4ef63776-100x100-webp","_type":"reference"}},"latePower":9,"midPower":9,"name":"Faramis","notes":"As a support hero, Faramis should ideally team up with a fighter and a marksman to increase kill potential. 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Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. 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Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}},{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}}],"id":"78a37791-1971-407d-ab62-8bff86364401","image":{"_type":"image","asset":{"_ref":"image-ba649867e653bb226a8249ea6aec0e322d61fb93-100x100-webp","_type":"reference"}},"latePower":8,"midPower":6,"name":"Luo Yi","notes":"Luo Yi is a formidable mage with great range, effective aoe crowd management, and a potent semi-global presence.","patchNote":null,"pickRate":0.65,"slug":{"_type":"slug","current":"luo yi/best-builds-guide"},"winRate":53.09},{"_updatedAt":"2024-03-30T05:04:42Z","banRate":53.78,"banner":{"_type":"image","asset":{"_ref":"image-aa7e32b3f4fa75f5ce52910cb1f1d144b388a981-1000x563-png","_type":"reference"}},"earlyPower":8,"heroGrade":65.61083333333333,"heroLearningCurve":"medium","heroRoles":[{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}}],"heroScaling":"normal","heroSpecialties":[{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}},{"description":[{"_key":"a29b3184370f","_type":"block","children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"827d501315371","_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays."}],"markDefs":[],"style":"normal"}],"name":"Crowd Control","slug":{"_type":"slug","current":"/heroes/specialties/crowd-control"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. 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Her success in the game depends on the situation and her team's composition.","patchNote":null,"pickRate":2.51,"slug":{"_type":"slug","current":"vexana/best-builds-guide"},"winRate":52.82},{"_updatedAt":"2024-03-30T05:04:42Z","banRate":2.28,"banner":{"_type":"image","asset":{"_ref":"image-fc3e566d3d7b7195e88e9045d2b0b88348d64b74-500x281-jpg","_type":"reference"}},"earlyPower":7,"heroGrade":50.52916666666667,"heroLearningCurve":"medium","heroRoles":[{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. 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They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing."}],"markDefs":[],"style":"normal"},{"_key":"1614d9a0ae86","_type":"block","children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"markDefs":[],"style":"normal"},{"_key":"cee2033eeb8e","_type":"block","children":[{"_key":"ee5c14389e430","_type":"span","marks":[],"text":"The typical assets that they may have include:"}],"markDefs":[],"style":"normal"},{"_key":"aad324a78047","_type":"block","children":[{"_key":"e8b887daecc20","_type":"span","marks":[],"text":"Being nimble, low HP"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"7b146520dc1b","_type":"block","children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"0eac479f8b67","_type":"block","children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"name":"Assassin","slug":{"_type":"slug","current":"/heroes/roles/assassin"}}],"heroScaling":"normal","heroSpecialties":[{"description":[{"_key":"3a360e47a303","_type":"block","children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"markDefs":[],"style":"normal"},{"_key":"6e7b727eb095","_type":"block","children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"}},{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}}],"id":"0503614b-05cd-4f1b-87cd-5cd9dca7214d","image":{"_type":"image","asset":{"_ref":"image-3f6fe6b7fa11f593959186ac4806cb7fc40801b4-177x250-webp","_type":"reference"}},"latePower":7,"midPower":8,"name":"Harley","notes":"Harley responds well to Hard Crowd Control and Flicker/Teleport/Dash. One of Harley's weaknesses is that all of his skills can be blocked. Make sure the opposition team has less mobility if you're using Harley.","patchNote":{"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}],"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"}},"pickRate":0.81,"slug":{"_type":"slug","current":"harley/best-builds-guide"},"winRate":52.36},{"_updatedAt":"2024-03-30T05:04:51Z","banRate":0.13,"banner":{"_type":"image","asset":{"_ref":"image-36d234ad24e1860c5038cbf847bbcd21b3efe1a5-500x281-jpg","_type":"reference"}},"earlyPower":5,"heroGrade":46.56333333333333,"heroLearningCurve":"medium","heroRoles":[{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}}],"heroScaling":"normal","heroSpecialties":[{"description":[{"_key":"3a360e47a303","_type":"block","children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"markDefs":[],"style":"normal"},{"_key":"6e7b727eb095","_type":"block","children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"}},{"description":[{"_key":"a29b3184370f","_type":"block","children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"827d501315371","_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays."}],"markDefs":[],"style":"normal"}],"name":"Crowd Control","slug":{"_type":"slug","current":"/heroes/specialties/crowd-control"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}}],"id":"7a46eea6-c31c-44f8-a33e-290b5e5f46ae","image":{"_type":"image","asset":{"_ref":"image-0d43a5203b36dd167d617f89fb1565f8fe57b38a-100x100-webp","_type":"reference"}},"latePower":8,"midPower":7,"name":"Vale","notes":"Due to his passive talents' strength in the late game, Vale must be expected as the level progresses and all skills are used up.","patchNote":null,"pickRate":0.49,"slug":{"_type":"slug","current":"vale/best-builds-guide"},"winRate":52.3},{"_updatedAt":"2024-03-30T05:04:51Z","banRate":0.23,"banner":{"_type":"image","asset":{"_ref":"image-8f0b343a4710d4a2300d0061302d750336c43cf8-1920x1080-png","_type":"reference"}},"earlyPower":5,"heroGrade":46.61583333333333,"heroLearningCurve":"easy","heroRoles":[{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}}],"heroScaling":"late","heroSpecialties":[{"description":[{"_key":"27498937e118","_type":"block","children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"markDefs":[],"style":"normal"},{"_key":"798055139227","_type":"block","children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"}},{"description":[{"_key":"d3a7128e1ad5","_type":"block","children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"markDefs":[],"style":"normal"},{"_key":"94017999a1e3","_type":"block","children":[{"_key":"9518aeee33c90","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Guard","slug":{"_type":"slug","current":"/heroes/specialties/guard"}},{"description":[{"_key":"26da89c9c29a","_type":"block","children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"markDefs":[],"style":"normal"},{"_key":"cd8019f778e8","_type":"block","children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"}},{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}},{"description":[{"_key":"7914f42690db","_type":"block","children":[{"_key":"d405e1d327db0","_type":"span","marks":["strong"],"text":"Support"},{"_key":"d405e1d327db1","_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team ."}],"markDefs":[],"style":"normal"},{"_key":"67913c753fe5","_type":"block","children":[{"_key":"719045d0bc8c0","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Support","slug":{"_type":"slug","current":"/heroes/specialties/support"}}],"id":"1f663054-a4ab-4ec0-9d5e-f3527006c471","image":{"_type":"image","asset":{"_ref":"image-bcf31ce983c28d3de0939fe4f60ebf3afb62c948-100x100-webp","_type":"reference"}},"latePower":8,"midPower":7,"name":"Xavier","notes":"The fact that Xavier's ultimate skill is essentially a map-wide sniping skill makes it a really good one. His Skill 2 also offers a lot of CC by slowing and immobilizing enemies when used in conjunction with another Skill. He is unquestionably going to be a meta-mage hero.","patchNote":null,"pickRate":1.18,"slug":{"_type":"slug","current":"xavier/best-builds-guide"},"winRate":51.72}],"role":{"description":[{"_key":"52610d6fa03d","_type":"block","children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"name":"Mage","slug":{"_type":"slug","current":"/heroes/roles/mage"}}}