{"heroes":[{"_updatedAt":"2024-03-30T05:04:42Z","banRate":4.57,"banner":{"_type":"image","asset":{"_ref":"image-f5329b833eac8a550542e07fa4fe603098135dc7-500x281-jpg","_type":"reference"}},"earlyPower":5,"heroGrade":46.75666666666666,"heroLearningCurve":"hard","heroRoles":[{"description":[{"_key":"a2554f33e526","_type":"block","children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"name":"Marksman","slug":{"_type":"slug","current":"/heroes/roles/marksman"}}],"heroScaling":"late","heroSpecialties":[{"description":[{"_key":"4ba79b19e9e6","_type":"block","children":[{"_key":"741623fafe390","_type":"span","marks":["strong"],"text":"Push"},{"_key":"741623fafe391","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly."}],"markDefs":[],"style":"normal"},{"_key":"d23791aa9f32","_type":"block","children":[{"_key":"77796c34f6ab0","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Push","slug":{"_type":"slug","current":"/heroes/specialties/push"}},{"description":[{"_key":"3a360e47a303","_type":"block","children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"markDefs":[],"style":"normal"},{"_key":"6e7b727eb095","_type":"block","children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"}},{"description":[{"_key":"a576647f698f","_type":"block","children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"markDefs":[],"style":"normal"},{"_key":"c9e7ed15c70e","_type":"block","children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"}},{"description":[{"_key":"27498937e118","_type":"block","children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"markDefs":[],"style":"normal"},{"_key":"798055139227","_type":"block","children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"}},{"description":[{"_key":"d3a7128e1ad5","_type":"block","children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"markDefs":[],"style":"normal"},{"_key":"94017999a1e3","_type":"block","children":[{"_key":"9518aeee33c90","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Guard","slug":{"_type":"slug","current":"/heroes/specialties/guard"}},{"description":null,"name":"Check Bush","slug":{"_type":"slug","current":"/heroes/specialties/check-bush"}}],"id":"3964ee61-dd51-4e7f-ab46-9aaa355cabfb","image":{"_type":"image","asset":{"_ref":"image-e6961d3d3e7fb330f6d15d26cfcdd3c13ce1ffa6-100x100-webp","_type":"reference"}},"latePower":8,"midPower":6,"name":"Popol and Kupa","notes":"Popol and Kupa is a great marksman for late-game battles, especially one-on-one encounters. But before starting a fight, you must have Kupa.","patchNote":null,"pickRate":0.78,"slug":{"_type":"slug","current":"popol and kupa/best-builds-guide"},"winRate":55.01},{"_updatedAt":"2024-03-30T05:04:42Z","banRate":0.77,"banner":{"_type":"image","asset":{"_ref":"image-a3d9895ce92a546ddcaa5c4c74584eac110e50f4-500x281-jpg","_type":"reference"}},"earlyPower":7,"heroGrade":52.75083333333333,"heroLearningCurve":"medium","heroRoles":[{"description":[{"_key":"a2554f33e526","_type":"block","children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"name":"Marksman","slug":{"_type":"slug","current":"/heroes/roles/marksman"}}],"heroScaling":"late","heroSpecialties":[{"description":[{"_key":"2005480ed226","_type":"block","children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"markDefs":[],"style":"normal"},{"_key":"fc2fde9091ad","_type":"block","children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"}},{"description":[{"_key":"ff0e17159f54","_type":"block","children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"markDefs":[],"style":"normal"},{"_key":"7214ee81148a","_type":"block","children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"}},{"description":[{"_key":"27498937e118","_type":"block","children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"markDefs":[],"style":"normal"},{"_key":"798055139227","_type":"block","children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"}},{"description":[{"_key":"a576647f698f","_type":"block","children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"markDefs":[],"style":"normal"},{"_key":"c9e7ed15c70e","_type":"block","children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"}},{"description":[{"_key":"3a360e47a303","_type":"block","children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"markDefs":[],"style":"normal"},{"_key":"6e7b727eb095","_type":"block","children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"}}],"id":"5851c028-c857-4b8c-be6b-a0e480e50a8a","image":{"_type":"image","asset":{"_ref":"image-e1e5886c0ed8ed13c9fbc49a881f42c55bac5300-177x250-webp","_type":"reference"}},"latePower":8,"midPower":8,"name":"Moskov","notes":"One of the top marksmen in the late game is Moskov. He can deal incredible amounts of damage in a short amount of time with a complete build and the right itemization. If the adversaries are aligned, he can also deal AoE damage. He is able to eliminate the entire team with superb positioning and an effective initiation.","patchNote":null,"pickRate":1.97,"slug":{"_type":"slug","current":"moskov/best-builds-guide"},"winRate":54.93},{"_updatedAt":"2024-03-30T05:04:42Z","banRate":0.11,"banner":{"_type":"image","asset":{"_ref":"image-53ad23d9ebb2336fbc884689b64ebd96b4af92d2-700x394-jpg","_type":"reference"}},"earlyPower":5,"heroGrade":46.76083333333332,"heroLearningCurve":"hard","heroRoles":[{"description":[{"_key":"b2f7bcc88da6","_type":"block","children":[{"_key":"f487884badad0","_type":"span","marks":[],"text":"An "},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_key":"f487884badad2","_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, "},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"_key":"f487884badad4","_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, "},{"_key":"f487884badad5","_type":"span","marks":["strong"],"text":"assassins"},{"_key":"f487884badad6","_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. "},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"_key":"f487884badad8","_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing."}],"markDefs":[],"style":"normal"},{"_key":"1614d9a0ae86","_type":"block","children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"markDefs":[],"style":"normal"},{"_key":"cee2033eeb8e","_type":"block","children":[{"_key":"ee5c14389e430","_type":"span","marks":[],"text":"The typical assets that they may have include:"}],"markDefs":[],"style":"normal"},{"_key":"aad324a78047","_type":"block","children":[{"_key":"e8b887daecc20","_type":"span","marks":[],"text":"Being nimble, low HP"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"7b146520dc1b","_type":"block","children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"},{"_key":"0eac479f8b67","_type":"block","children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"listItem":"bullet","markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"name":"Assassin","slug":{"_type":"slug","current":"/heroes/roles/assassin"}},{"description":[{"_key":"a2554f33e526","_type":"block","children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"name":"Marksman","slug":{"_type":"slug","current":"/heroes/roles/marksman"}}],"heroScaling":"late","heroSpecialties":[{"description":[{"_key":"2005480ed226","_type":"block","children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"markDefs":[],"style":"normal"},{"_key":"fc2fde9091ad","_type":"block","children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"}},{"description":[{"_key":"ff0e17159f54","_type":"block","children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"markDefs":[],"style":"normal"},{"_key":"7214ee81148a","_type":"block","children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"}},{"description":[{"_key":"7914f42690db","_type":"block","children":[{"_key":"d405e1d327db0","_type":"span","marks":["strong"],"text":"Support"},{"_key":"d405e1d327db1","_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team ."}],"markDefs":[],"style":"normal"},{"_key":"67913c753fe5","_type":"block","children":[{"_key":"719045d0bc8c0","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Support","slug":{"_type":"slug","current":"/heroes/specialties/support"}},{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}},{"description":[{"_key":"27498937e118","_type":"block","children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"markDefs":[],"style":"normal"},{"_key":"798055139227","_type":"block","children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"}},{"description":null,"name":"Check Bush","slug":{"_type":"slug","current":"/heroes/specialties/check-bush"}}],"id":"ed3ba220-0058-4725-99cd-a3fc43e0c23d","image":{"_type":"image","asset":{"_ref":"image-d163b9f64dd55738c1851848b1cc2aaaa3935b2e-177x250-webp","_type":"reference"}},"latePower":8,"midPower":7,"name":"Yi Sun-shin","notes":"As a marksman/assassin hero, Yi Sun Shin is undoubtedly difficult to defeat in the late game. This one hero is extremely tough and deadly in team fights. Yi Sun Shin has an exceptionally fast attack speed with long and close-range attacks.","patchNote":null,"pickRate":0.48,"slug":{"_type":"slug","current":"yi sun-shin/best-builds-guide"},"winRate":53.12},{"_updatedAt":"2024-03-30T05:04:51Z","banRate":2.73,"banner":{"_type":"image","asset":{"_ref":"image-b150e6ae3536f6928d1fc415964eab46441009bf-1920x1080-png","_type":"reference"}},"earlyPower":5,"heroGrade":47.36583333333333,"heroLearningCurve":"medium","heroRoles":[{"description":[{"_key":"a2554f33e526","_type":"block","children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"name":"Marksman","slug":{"_type":"slug","current":"/heroes/roles/marksman"}}],"heroScaling":"late","heroSpecialties":[{"description":[{"_key":"2005480ed226","_type":"block","children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"markDefs":[],"style":"normal"},{"_key":"fc2fde9091ad","_type":"block","children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"}},{"description":[{"_key":"27498937e118","_type":"block","children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"markDefs":[],"style":"normal"},{"_key":"798055139227","_type":"block","children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"}},{"description":[{"_key":"3a360e47a303","_type":"block","children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"markDefs":[],"style":"normal"},{"_key":"6e7b727eb095","_type":"block","children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"}}],"id":"4b7e5bc9-66ac-49ee-b1ce-e5e8fb9e8cdf","image":{"_type":"image","asset":{"_ref":"image-e4b88e3996ceea4ebf29aee0eb06bc9aea1fa874-100x100-webp","_type":"reference"}},"latePower":8,"midPower":7,"name":"Melissa","notes":"Melissa has robust defenses and actually aids in competition, even shielding you from adversaries. As a result, Melissa can cast a shield that prevents the enemy from approaching her, but it only lasts for four seconds. In order for us to be aware that Strong Protection only gives gamers a brief window of time to survive.","patchNote":{"heroAdjustments":[{"adjustment":"NERF","description":null}],"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"}},"pickRate":1.26,"slug":{"_type":"slug","current":"melissa/best-builds-guide"},"winRate":52.14},{"_updatedAt":"2024-03-30T05:04:51Z","banRate":3.49,"banner":{"_type":"image","asset":{"_ref":"image-d138d19d12ec750c02a439d744e1fb072ef8be80-1024x576-png","_type":"reference"}},"earlyPower":6,"heroGrade":49.1875,"heroLearningCurve":"medium","heroRoles":[{"description":[{"_key":"a2554f33e526","_type":"block","children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"name":"Marksman","slug":{"_type":"slug","current":"/heroes/roles/marksman"}}],"heroScaling":"normal","heroSpecialties":[{"description":[{"_key":"27498937e118","_type":"block","children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"markDefs":[],"style":"normal"},{"_key":"798055139227","_type":"block","children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"}},{"description":[{"_key":"fb3f305d4f23","_type":"block","children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"markDefs":[],"style":"normal"},{"_key":"59eaf9409ea1","_type":"block","children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"markDefs":[],"style":"normal"}],"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"}}],"id":"95b09140-c97e-4f0b-b416-2891763efac3","image":{"_type":"image","asset":{"_ref":"image-035f54fdb9cd5dd1f34e8b0348ad89cd65e77e5e-100x100-png","_type":"reference"}},"latePower":8,"midPower":7,"name":"Ixia","notes":"Be very careful when positioning specialy in team fights.","patchNote":null,"pickRate":1.17,"slug":{"_type":"slug","current":"/heroes/mlbb-guide-best-ixia-build-2022"},"winRate":52.09}],"role":{"description":[{"_key":"a2554f33e526","_type":"block","children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"markDefs":[],"style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"name":"Marksman","slug":{"_type":"slug","current":"/heroes/roles/marksman"}}}